experience | cost, $ | salary, $ |
1 | 1 000 000 | 20 000 |
3 | 4 000 000 | 80 000 |
5 | 10 000 000 | 200 000 |
7 | 20 000 000 | 1 500 000 |
10 | 35 000 000 | 4 500 000 |
The main characteristics are next:
- experience
- position
- matches
- salary
- cards
- tiredness
Experience
It rises due to scored goals, trainings, 1st place in the rating of forwards.
It falls due to traumas.
It can be changed, depending on the score of matches.
You should buy good football boots for your player and put him on his natural position in the game to use his power as much as possible.
Power it is experience multiplied with ratio from boots and ratio from squad. If experience of your footballer falls to 0,5 then he leaves your team.
Changes of experience after the match was played. g1,g2 - the scored goals by 1st and 2nd team respectively
Match score | Teams | |
g1 > g2 | Team 1 | Team 2 |
g2 = 0 | FC + 0.01 MD + 0.01 D + 0.01 GK + 0.01 |
FC - 0.01 MD - 0.01 D - 0.01 GK - 0.01 |
g2 > 0 | FC + 0.005 MD + 0.005 |
FC - 0.005 MD - 0.005 D - 0.005 GK - 0.005 |
g1 = g2 | Team 1 | Team 2 |
g2 = 0 | FC - 0.005 D + 0.005 GK + 0.005 |
FC - 0.005 D + 0.005 GK + 0.005 |
g2 > 0 | FC + 0.005 MD + 0.005 D + 0.005 GK + 0.005 |
FC + 0.005 MD + 0.005 D + 0.005 GK + 0.005 |
Positions:
forwards(FC):
ST - center
LCF - left
RCF - right
LWF - left Wing
RWF - right Wing
half-backs(MD):
AM - attacking
DM - defensive
СM - central
LWM - left Wing
RWM - right Wing
LCM - left center
RCM - right center
full-backs(FC):
LB - left Wing
RB - right Wing
СB - central
LCB - left center
RCB - right center
goalkeepers: GK
The position within each group (forward, full-back, half-back) can be changed on the trainings.
If player is not on his position then he can't play at his full potential. You can find the coefficient of experiences realization in the information about footballer.
Matches
After 1200 played matches the experience of footballer will be changed by next schema:
player with initial experience 1 has played 1200 matches experience is less than 4.99 will be changed to 1 experience, which is greater than 5 will be changed to 5
player with initial experience 3 has played 1200 matches experience is less than 4.99 will be changed to 3 experience, which is greater than 5 will be changed to 5
player with initial experience 5 has played 1200 matches experience is less than 4.99 will be changed to 5 experience, which is greater than 5 will be changed to 5
player with initial experience 7 has played 1200 matches experience is less than 4.99 will be changed to 7 experience, which is greater than 5 will be changed to 5
player with initial experience 10 has played 1200 matches experience is less than 4.99 will be changed to 10 experience, which is greater than 5 will be changed to 5
Salary
Falls or Rises depending on experience. The charge of salary occurs simultaneously with balance (2 times per month).
Cards
Players get them for next events:
incident | tiredness | experience | fine, $ | days | cards |
Injury of hip | 0.02 | 0.01 | 0 | 0 | |
Insult the referee | 0 | 0 | 30 000 | 1 | |
Section of eyebrow | 0.01 | 0 | 0 | 1 | |
Injury of surae muscle | 0.03 | 0.01 | 0 | 2 | |
Injury of shin | 0.01 | 0.01 | 0 | 2 | |
Fracture of nose | 0.02 | 0 | 0 | 3 | |
Injury of knee | 0.02 | 0.03 | 0 | 4 | |
Insult the competitor's trainer | 0 | 0 | 25 000 | 0 | |
Yellow card for rough tackle | 0 | 0 | 3 000 | 0 | |
Yellow card for playing by straight leg | 0 | 0 | 3 000 | 0 | |
Yellow card for not sporting behaviour | 0 | 0 | 3 000 | 0 | |
Yellow card for delay of time | 0 | 0 | 3 000 | 0 | |
Red card for foul of last hope | 0 | 0 | 5 000 | 1 | |
Concussion of the brain | 0.01 | 0 | 0 | 1 | |
Yellow card for playing by hand | 0 | 0 | 3 000 | 0 | |
Sprain of muscle | 0.01 | 0.01 | 0 | 1 | |
Yellow card for talking to referee | 0 | 0 | 3 000 | 0 | |
Yellow card for tackle from behind | 0 | 0 | 3 000 | 0 | |
Yellow card for simulation | 0 | 0 | 3 000 | 0 | |
Yellow card for summary of fouls | 0 | 0 | 3 000 | 0 |
Tiredness
Player gets +0.25 of tiredness for each played match and + 1 for each scored goal. The more tiredness is the worse your footballers play. You can decrease the tiredness with use of relax.